Rosa "Sai" Salangsang

Home
Artworks
About/Contact
Bakeneko: Click on this image to play!
Bakeneko Spritesheet
Enemy Rats Spritesheet
Initial Game Level Design (Gameboy style)
Bakeneko Character Concept Art

Bakeneko

Programs Used: Clip Studio Paint and Unity

This is a prototype of a top-down shooter called, "Bakeneko". The controls are WASD to move around and point and shoot with the mouse. I did the level design and artwork and the production and programing was done by Robert Veloya

In this game, you are a friendly cat yokai, known as the Bakeneko. Your elderly owner has left the house to go on a nice, long stroll in the forest. After a while of waiting (and many gulps of lamp oil), the house has become infested with rats! It's up to you to use your newly aqcuired fire-breathing powers to get rid of the rats before your owner gets back!

When making the art for this game, I was inspired by Gameboy color games, such as Legend of Zelda: Oracle of Ages and Pokemon Crystal. It was also a good opportunity to learn pixel art and develop a workflow for it in Clip Studio. With the pixel art style, I intended to make the game whimsical to the younger audience yet nostalgic to the older audience who have played Gameboy Color games. Lastly, I carefully choose the color palette because I wanted a mix of warm and cool colors. I often refer to this palette as the "sunrise/sunset palette" because it represents the end of the Bakeneko's old life and the beginning of a new one.

Back